Prof. Georg Struck
Short profile
Georg Struck teaches as a professor of 'Digital Storytelling' to guide students of the Master's programme 'Leadership in the Creative Industries' in the development of transmedial story worlds. "My dream of time travel with the holodeck has previously taken me across industries and media genres, as a writer and director for feature films, series, games and augmented reality experiences, most recently mostly for museums, and almost always for children or young people," he says of his previous experiences.
about the person
- 2013-17 - 'SPIRIT. Event-driven information transfer, inspiration and entertainment in urban
environments based on mobile augmented reality technologies'. BMBF research project of the Rhine-Main University of Applied Sciences, Stuttgart University of Applied Sciences, PH Weingarten and J.W. Goethe University Frankfurt
- 2010-12 - 'IRIS - Integrating Research in Interactive Storytelling', Development of an authoring
environment for an interactive storytelling system based on planning algorithms, together with FH Erfurt, University of Augsburg, University of Teesside, Newcastle University, University of Geneva, VU University Amsterdam, University of La Rochelle, Austrian Research Institute for Artificial Intelligence and IRISA/INRIA, Rennes
- 2006-07 - 'InnoTP'. Design of an immersive Virtual Cultural Heritage application for the Georgenthal Monastery, together with FH Erfurt, Uni Erfurt, Fraunhofer Institut IDMT Ilmenau and FH Schmalkalden.
- 2005-04 'TIME TOURIST' Design of a generative computer game that translates the user's learning interests into an individual role-playing action, together with the Zentrum für Graphische Datenverarbeitung Darmstadt (ZGDV).
2018
Georg Struck: Attack of the Future on the Present. in: Filmuniversität Babelsberg (ed.): Attack of the Future on the Present. Cologne: Herbert von Halem Verlagsgesellschaft 2018.
2012
Petta, P., Spierling, U., Struck, G., Hoffmann, S., & Rank, S.: Creativity in Configuring Affective Agents for Interactive Storytelling. Conference: Proceedings International Conference on Computational Creativity 2012.
Petta, P., Spierling, U., Struck, G., Rank, S., Hoffmann, S., & Mayr: Authoring vs. Configuring Affective Agents for Interactive Storytelling. Applied Artificial Intelligence, 28(6) 2012.
2008
Georg Struck, Ralf Böse, Ulrike Spierling: Trying to Get Trapped in the Past. Exploring the Illusion of Presence in Virtual Drama. In: Spierling, Ulrike (Ed.): Interactive Storytelling. 1st
International Conference on Interactive Digital Storytelling. ICIDS08, Berlin u.a.: Springer 2008.
Ralf Böse, Ulrike Spierling, Georg Struck: Georgenthal Monastery in the Peasants' War - an immersive group experience. In: i-com. Journal for Interactive and Cooperative Media 2/2008, p. 18-25.
2006
Georg Struck: Telling Stories Knowing Nothing. Tackling the Lack of Common Sense Knowledge in
Story Generation Systems. In: Subsol, Gérard (Ed.): Virtual Storytelling. Using Virtual Reality
Technologies for Storytelling. Third International Conference, VS 2005, Strasbourg, France. Berlin u.a.: Springer 2006.
2005
Georg Struck: Episode 2006. A Tool for the Character-Oriented Development of Television and Game Series. In: Rebensburg, Klaus (ed.): Film & Computer. New Media in the Information Society. Proceedings of the "Film & Computer. NMI 2005". Berlin 2005.